Published: 2023-10-30

Articles

The Utilization of Digital-Based Chain Picture Game Using Gartic Phone Application to Improve Students' Mastery of Arabic Vocabulary

Muhammad Fahrun Nadhif (UIN Walisongo Semarang, Indonesia)
Annis Berliani Premaswari (SMPN 06 Klaten, Indonesia)
DOI https://doi.org/10.22515/athla.v4i1.7059

Page 14-27

The Utilization Of Audio Visual Media In Increasing Students Listening Skills

Solwina Hawema (Universitas Islam Negeri Raden Intan Lampung, Indonesia)
DOI https://doi.org/10.22515/athla.v4i1.6840

Page 62-71